Monday, September 29, 2008

A Question of Mobile OS Congestion

If I were to ask you what operating system your computer runs on, chances are that you could answer without a second's pause. But if I were to ask you the same question about your mobile phone, it’s likely that you would draw a blank. And who could blame you, really? Even if you were familiar with the names of five, or maybe even ten Mobile Operating Systems (OS), knowing which one runs on your phone is a challenge because of a lack of standardization and consolidation in the mobile industry. It’s clear that we’re moving into this new territory of Mobile Computing where even today’s low-end mobile phone is more powerful than many of the early PCs (CPU power and memory).

What will it take for Mobile Computing to become reality? Imagine a world where mobile phone users everywhere intuitively know what their mobile handset has to offer and how to use all the new power at their fingertips. A reality where applications, that simplify a consumer’s daily life, will be the primary reason for buying a new mobile phone – and the aesthetic sex appeal of the mobile handset takes a distant second. A reality where there would be fewer, more uniform mobile operating systems, just like the PC. Needless to say, many things have to come in play for Mobile Computing to take hold and be embraced by masses. I will devote some of my next few blogs to this topic. Let’s begin with the issue of the Mobile OS.

The Mobile OS is one of the few topic where the metaphor "variety is the spice of life" does not apply. While there are enough claims by "industry experts" for each new OS launch that it will become the unifying factor, much like
MS DOS, there are an equal number of claims, if not more, that such universal integration will not occur. Since the beginning of 2008 alone, at least three new mobile operating systems, including iPhone, LiMo, and Google's Android, have been released. As if the existing plethora of proprietary operating systems (Microsoft Windows Mobile, Nokia’s recent purchase Symbian, J2ME and its various incompatible cousins, Qualcomm BREW and Mobile Linux) were not enough.

Theoretically, in the worldwide mobile industry, where four to five hundred new handsets are launched every year, the market would weed out less common or less popular operating systems in favor of moving towards a somewhat unified platform. The results are just the opposite, as new ones keep coming out of the woodwork while the old ones continue to linger, thereby forcing application developers to support several operating systems in order to become marketable. Can you imagine the plight of mobile application developers who have to support all these environments? The test matrix for supporting a single application across most of these operating systems is almost cost prohibitive.

The only beneficiaries of this rapid and rampant deployment of new mobile operating systems are the OS developers and the press, who gains yet another product subject to write about. However, this situation leaves virtually everyone else on the losing side. It’s time for all mobile software developers and users to rise together and begin boycotting new Mobile OSs rather than embracing them. It’s time for every mobile phone consumer out there to be aware of the operating system their phone uses – and its limitations – and demand a unified platform so that the era of Mobile Computing can become a stabilized evolution for new applications.


R. Paul Singh
CEO, PixSense, Inc.



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Tuesday, September 9, 2008

Lessons from a Mobile User Generate Content (UGC) Portal

I usually don’t write about PixSense’s products and customers. Recently, however, I was questioned at great length about our experiences by many of our potential customers after they read our announcement of exceeding one million unique visits in less than a month after launch. Considering it to be a well worth milestone achieved, I decided to share it on a public forum and get comments from others on their experiences and thoughts on UGC portals.

Most of us are familiar or avid users of UGC portals. However, as of late, they seem to have become specialized in terms of
media sites (Flickr, Photobucket and Snapfish, YouTube) and social networking sites (FaceBook, Friendster and MySpace). Maybe, it’s due to the fact that there are specialized devices for each; digital cameras for photographs, camcorders for videos, and PCs for maintaining contact information and uploading and viewing the media. One of our customers/partners launched a mobile UGC portal in China and wasn’t sure as to what areas to focus on initially. Looking at how broadband UGC sites have developed over time, it’s natural for us to speculate whether our mobile UGC portal will become a photo site, video site or a social networking site?

When you look at today’s mobile phones, a 5MP camera is becoming commonplace (At this point, I would add that I do feel empathetic for all of us in the U.S., where a 2MP camera is still the standard camera phone offered by our mobile operators) and so our logical speculation was that we would become a mobile photo destination. But wait, taking a YouTube style video is possible from most new moderately priced camera phones too! So, why wouldn’t our mobile portal be a destination for videos? Lastly, consider social networking sites: At a very basic level, it’s a combination of an address book, e-mail and the users’ media. Every mobile phone has a very potent address book. That, coupled with the users’ mobile media and text messaging capabilities indicates that social networking should dominate the mobile environment.

So, what have been the results so far? In less than four weeks, over 12,000+ media pieces were made public, and probably the same numbers were kept private. About 60% of the public media comprises of user generated videos, while the rest is comprised of photos. Interestingly, videos started out slow, but now seem to be dominating photo uploads. Like other media sites, there are lot more viewers than creators, the ratio being 100:1. Interestingly, users are viewing the content not just from their web browsers, but also from mobile devices, using WAP connections. Moreover, users are sharing media with their friends, with some sharing it from mobile to mobile, but most through their existing social networking sites.

Summing it up, here is a quick overview of some of our findings on mobile user generated content sites and how they differ from broadband user generated content sites:

Mobile camera phones are an integrated device. As they come equipped with capabilities for both video and photo capturing, mobile UGC sites will be able to host and manage both, and hence, stand out (i.e. these sites will have no difference and will host both videos AND pictures).
There is a higher percentage of content creators in the mobile UGC world than in the broadband UGC world. Why? Maybe it’s because it is easier to create, upload and publish content from a mobile device using the right software (like our partner,
Paiker, has experienced).

Most people want to post their content to more than one social networking site directly from their device, which, in this case, was a mobile camera phone. Would users shift away from their existing social networking sites to start using mobile social networking sites? The statistics don’t support this; users still want to use their preferred social networking site. A mobile UGC portal, thus, needs to be able to integrate with already preferred social networking sites. Offering familiar media-posting destinations coupled with an ease of mobile media management, makes for the ultimate mobile UGC experience.

What are your experiences? Similar or Different?




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Monday, September 1, 2008

Apple’s Impact on Mobile Operators – Forbidden Fruit or Newton’s Apple

All of the mainstream media, including The Wall Street Journal and The New York Times, are ripe with stories about the number of applications for iPhone. Apple took the bold step of crossing the Atlantic and Pacific regions simultaneously, launching in over 20 countries, in one shot. Amidst the Apple iPhone application mania, the most consequential news, which seemed to miss the media’s attention, was that Apple became the new arbiter of all applications running on the iPhone. Interestingly, all of its mobile operator partners were happy (or at least appeared to be happy on camera) to not only surrender control of the iPhone application store, but also the revenue stream to Apple. This is welcoming news to all application developers, including my employer, as application developers get a healthy 70% share of the application revenue from Apple. This plan leaves mobile operators with just the data revenue and completely cuts them from the application revenue stream. Is this akin to the sin of Adam and Eve, eating the forbidden fruit, or is it more like the discovery of the force of gravity that Newton experienced with an apple falling on his head?

Remember the days when
Internet Service Providers (ISPs) were all the rage? AOL was the darling, as well as UUNET and PSINet, amongst hundreds of other local ISPs. Where did they go? The only names that remain are our telephone and cable companies, like Comcast and AT&T, who have become the new ISPs. What have the ISPs been reduced to? Just commoditized data pipes on which many Internet brands, such as the real value-added players like Google and Yahoo?

Is this the beginning of the same commoditization of mobile data services? Just looking at the U.S. market, where many of us are used to buying unlimited Internet access every month for a set price, it seems very likely that we will see unlimited data plans and very little control of the mobile operator on the value-added services, unless mobile operators see the light and make the necessary changes that are required to move forward.

Research in Motion has been offering e-mail services worldwide to its network of Blackberry users. However, unlike Apple, Research in Motion didn’t manage to convince mobile operators to make them the arbiter of applications running on Blackberry. Instead, there are many sources for Blackberry applications, but mobile operator decks remain the most popular, even though BB lovers are calling for
RIM to take control of its application platform. Nokia has been trying to reinvent itself as an application developer, competing with many of its application developer partners, as well as with mobile operators’ offerings. Many mobile operators have been resisting this movement, but some are giving in. Google, with its mobile OS Android, is going to try to become an application hub as well. Microsoft doesn’t want to be left behind and, while I was writing this, Microsoft announced its entry into the mobile applications world too.

Bottom line is that there is a battle brewing between handset manufacturers and mobile operators to offer applications to mobile subscribers directly. Will mobile operators give in and let every other handset vendor control it’s own destiny, like some did with Apple? Or will they retract and act against these moves?
T-Mobile announced its intention to compete with the Apple store. So one would have to wonder if this is indeed a wake-up call to mobile operators: Maybe now is the time for them take this battle seriously. And more so, since mobile operators have a lot of power, given the amount of subscriber data that they're able to track.

Despite this power, the relationship between mobile operators and their subscribers can, at best, be described as a love-hate relationship that starts and ends with a monthly bill. The relationship between mobile operators and software developers is not always a great one either – marred sometimes by bureaucracy delaying the launch of applications or by greediness in taking a much larger share of the revenue.

It is time for mobile operators to take control of their application revenue streams. Otherwise the only thing they will have to contend with is a monthly bill for Internet access, just as the case is with ISPs. I am sure there are many recommendations that the industry can offer, but I thought I would add some personal suggestions to the mix:


- Encourage applications that enable mobile operators to extend a relationship with subscribers beyond the monthly bill
- Refocus on application portals by rebuilding, marketing, and selling them prominently amongst the operators’ offerings
- Refuse to sell handsets that don’t offer open and well documented software development platforms
- Allow for faster and standard ways for developers to launch applications on mobile operator portalsAllow application developers to acquire a larger revenue share of the application – remember that the PC industry exists today only because of application developers. As such, applications cost more than the hardware they run on. If allowed to flourish, this will be the future of mobile applications too.





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